import maya.cmds as cmds
#creating a 3d points grid using mathematical function
from math import*
numRows = 20
numColumns = 20
num3rdDimension = 1
for i in range(0,numRows,1):
x = (i)
for j in range(0,numColumns,1):
y = j
for k in range(-1,num3rdDimension,1):
z = sin(k*i*j)# this will craete an undulating grid
myPoint=(x,y,z)
cmds.spaceLocator(p=myPoint)
Sunday, May 24, 2009
01B_COSMOS_POINTS
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