Tuesday, June 16, 2009

02B_COSMOS BEDZRA_SURFACE





import maya.cmds as cmds
from random import*
from math import*


#REVOLVING A CURVE TO FORM A SURFACE
def revolve(numPoints,myAxis,myEndSweep):
"revolve a curve"
myPoints=[]
for i in range(numPoints):
x=uniform(0,20)
y=10
z=i*5
myPoints.append([x,y,z])
crv=cmds.curve(ep=myPoints,d=3)
cmds.revolve(crv,axis=myAxis,endSweep=myEndSweep)
revolve(10,[1,0,1],90)

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